Solid geometry, also known as stereometry, is the study of three-dimensional space and the shapes that exist within it. It looks at shapes that have length, width, and height. These three-dimensional shapes are called solid figures. Examples include balls, boxes, and cans.
In solid geometry, we learn how to measure the space inside shapes, called volume. We also study their surfaces and other features. Common solid figures include pyramids, prisms, cubes, cylinders, and cones. Understanding solid geometry helps us solve real-world problems, like figuring out how much material is needed for a container or how much space something will take up.
This area of geometry helps us imagine and describe the three-dimensional world. It is important in many fields, such as architecture, engineering, and art.
History
The ancient Pythagoreans studied special 3D shapes called regular solids. Later, thinkers called the Platonists looked at pyramids, prisms, cones, and cylinders. A man named Eudoxus learned that a pyramid or cone takes up one-third the space of a prism or cylinder with the same base and height. He also found that the space inside a sphere grows as the cube of its radius.
Topics
Solid geometry, also called stereometry, looks at shapes in three-dimensional space. Basic topics include how flat surfaces and lines meet, angles between these surfaces, and different 3D shapes such as cubes, pyramids, prisms, and spheres.
Advanced topics cover projective geometry in three dimensions, more complex polyhedra, and descriptive geometry.
List of solid figures
For a more complete list and organization, see List of mathematical shapes.
A sphere is the surface of a ball. When we talk about other solid figures like a cylinder, we might mean just the outside surface or the space inside, too. Solid geometry looks at these three-dimensional shapes and how to measure their sizes.
| Figure | Definitions | Images | |
|---|---|---|---|
| Parallelepiped | A polyhedron with six faces (hexahedron), each of which is a parallelogram A hexahedron with three pairs of parallel faces A prism of which the base is a parallelogram | ||
| Rhombohedron | A parallelepiped where all edges are the same length | ||
| Cuboid | A convex polyhedron bounded by six quadrilateral faces, whose polyhedral graph is the same as that of a cube Some sources also require that each of the faces is a rectangle (so each pair of adjacent faces meets in a right angle). This more restrictive type of cuboid is also known as a rectangular cuboid, right cuboid, rectangular box, rectangular hexahedron, right rectangular prism, or rectangular parallelepiped. | ||
| Polyhedron | Flat polygonal faces, straight edges and sharp corners or vertices | Small stellated dodecahedron | Toroidal polyhedron |
| Uniform polyhedron | Regular polygons as faces and is vertex-transitive (i.e., there is an isometry mapping any vertex onto any other) | (Regular) Tetrahedron and Cube | Uniform Snub dodecahedron |
| Pyramid | A polyhedron comprising an n-sided polygonal base and a vertex point | ||
| Prism | A polyhedron comprising an n-sided polygonal base, a second base which is a translated copy (rigidly moved without rotation) of the first, and n other faces (necessarily all parallelograms) joining corresponding sides of the two bases | ||
| Antiprism | A polyhedron comprising an n-sided polygonal base, a second base translated and rotated.sides]] of the two bases | ||
| Bipyramid | A polyhedron comprising an n-sided polygonal center with two apexes. | ||
| Trapezohedron | A polyhedron with 2n kite faces around an axis, with half offsets | tetragonal trapezohedron | |
| Cone | Tapers smoothly from a flat base (frequently, though not necessarily, circular) to a point called the apex or vertex | A right circular cone and an oblique circular cone | |
| Cylinder | Straight parallel sides and a circular or oval cross section | A solid elliptic cylinder | A right and an oblique circular cylinder |
| Ellipsoid | A surface that may be obtained from a sphere by deforming it by means of directional scalings, or more generally, of an affine transformation | Examples of ellipsoids | x 2 a 2 + y 2 b 2 + z 2 c 2 = 1 : {\displaystyle {x^{2} \over a^{2}}+{y^{2} \over b^{2}}+{z^{2} \over c^{2}}=1:} sphere (top, a=b=c=4), spheroid (bottom left, a=b=5, c=3), tri-axial ellipsoid (bottom right, a=4.5, b=6, c=3)]] |
| Lemon | A lens (or less than half of a circular arc) rotated about an axis passing through the endpoints of the lens (or arc) | ||
| Hyperboloid | A surface that is generated by rotating a hyperbola around one of its principal axes | ||
Techniques
In solid geometry, we use special tools to study 3D shapes. Two important tools are analytic geometry and vector techniques. These help us use simple math to understand more complex spaces.
Applications
Solid geometry has many important uses. One big example is in 3D computer graphics. This helps create video games, movies, and other digital images that look three-dimensional.
This article is a child-friendly adaptation of the Wikipedia article on Solid geometry, available under CC BY-SA 4.0.
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